+ More memory for resources (cause for any disappearing resources)
+ Unit Tags might reset during switching over to the new version
+ Campaign: Added Allied Artillery
+ Setting: Show Fatigue number or FA-marker
+ Setting: Strength of shadow on units
+ Unit track the number of hexagons they move
+ New Forest icon: Forest/Hospital drawn bigger if covered
+ Cut off dugouts might lose HP
+ General: Action: Build Hospital (from now on hospitals via General)
+ HOF: cleanup
+ More Tactical Routes
v3.3.2
+ Minimap: Altering color themes to better separate various targets
+ Smaller Application Size
+ AI refinements
v3.3
+ Setting: Turn (hopeless) landing on Heraklion ON/OFF (Generals Pietzonka & Brauer, 14 units)
+ Setting: Turn (hopeless) landing on Retimo ON/OFF (General Sturm & 8 units)
+ Setting: Turn (hopeless) landing on Akrotiri Peninsula ON/OFF (General Koch & two units)
+ Setting: Show terrain on minimap (slight color variation)
+ HOF cleanup
+ Setting: Turn (hopeless) landing on Heraklion ON/OFF (Generals Pietzonka & Brauer, 14 units)
+ Setting: Turn (hopeless) landing on Retimo ON/OFF (General Sturm & 8 units)
+ Setting: Turn (hopeless) landing on Akrotiri Peninsula ON/OFF (General Koch & two units)
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ HOF cleared from the oldest scores
+ Lighter rivers & coastal line (take II)
+ Bug fix: Encircled AI units were too passive
v3.2.6
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ New lighter sea-water hexagon icon & lighter rivers
+ Bigger flags on units
v3.2.4
+ Setting: Show minimap during AI movement phase ON/OFF
+ Relocated 4 settings (Unit History, Shorten Nearby text, Shorten War Status, Text Variation) to Settings View (Main = Gear Icon)
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ HOF cleared from the oldest scores
v3.2.4
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated 4 settings (Unit History, Shorten Nearby text, Shorten War Status, Text Variation) to Settings View
+ Removed Confirm Ending Turn dialog option
+ HOF cleared from the oldest scores
v3.2.2
+ Setting: Size option for Movement Arrows
+ Yes-No dialog on Disband action
+ Setting: Minimap includes road network in black color
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Setting: Minimap includes railway-road network in black color
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ 10 undo movement actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your combat forces on minimap
+ Graphic optimizations (faster screen update, smaller app size)
+ Most or Least combat ** markers only updated between turns
+ AI: Increased priority of taking large enemy cities
+ HOF cleared from the oldest scores
+ Added enemy Generals (new games only)
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ Logo tweaks (compatibility with Adaptive Icons)
+ Shorten Bombardment/Barrage as Hit (later turns)
+ Increased maximum minimap size to 20
+ New yellowish old map background #22
+ HOF cleared from the oldest scores
+ Bug fix: Assigning resource fail
+ Increased maximum minimap size to 18
+ When General with over 2 MPs is selected, yellow SF marker will be shown on the General which would get Shift Focus MPs
+ When General with over 2 MPs is selected, the combat unit which would get extra MPs marked with blue border & MP marker
+ If one unit has multiple resources of the same type one of these will be returned to the resource pool
+ Removed Big Advance feature
+ Cannot apply Operational Movement so close to front line
+ 50 new quotations
+ Icons: Color & Contrast enhancements (Round II)
+ Setting: HP marker background: changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Force air dropped supplies be between 1-6
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ HOF cleanup
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Force air dropped supplies be between 1-6 (harder campaign)
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
+ Replaced term Mountain with Hill
+ Strafing by RAF later on campaign
+ Icons: Color & Contrast enhancements
+ HOF cleanup
v2.8.6
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Setting: Turn Dugouts ON/OFF (for player)
+ Attacking zero HP unit does not consume MPs from supporting General
+ HOF shows scores with normal Difficulty Level first
v2.8.4
+ HOF cleared from the oldest scores
+ Setting: Turn Stuka Strikes ON/OFF
+ Setting: Turn Minefields ON/OFF
+ 70 new quotations
+ Setting: Selected Unit Size
v2.8.4
+ HOF cleared from the oldest scores
+ Setting: Turn Stuka Strikes ON/OFF
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
v2.8.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner)
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner)
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off